christian
  • Joined on 2024-10-28
christian pushed to master at christian/helmdocs-proposal-system 2026-08-03 22:18:11 +00:00
0b64eda25e Extract Friendship PCS text; confirm rubric and two extraction hazards
christian commented on issue christian/helmdocs-proposal-system#30 2026-08-03 21:55:08 +00:00
Build the synthesized response corpus

Step zero done: all seven source documents archived

Committed as e7d68aa under corpus/ with…

christian pushed to master at christian/helmdocs-proposal-system 2026-08-03 21:54:42 +00:00
e7d68aa6d0 Archive corpus source documents
christian commented on issue christian/helmdocs-proposal-system#30 2026-08-03 21:49:21 +00:00
Build the synthesized response corpus

Starting plan

Form settled by author direction: real documents paired with ground-truth label files. The corpus serves two masters that want different artifacts - https://gitea.stephenmann.…

christian commented on issue christian/helmdocs-proposal-system#36 2026-08-03 21:44:28 +00:00
Define the v1 component system and visual identity

Audit: what the HelmDocs system already covers

Run against novelpad-desktop. The gap is three items, one of which is a promotion rather than a design job. Almost everything the six…

christian commented on issue christian/helmdocs-proposal-system#35 2026-08-03 21:21:51 +00:00
Assemble the v1 code layout

Resolution

Committed: da74362, 46 files on master. The map has reached its destination.

Two decisions, then the build, then three things the build itself found.

1. A seam is real…

christian closed issue christian/helmdocs-proposal-system#35 2026-08-03 21:21:06 +00:00
Assemble the v1 code layout
christian created branch master in christian/helmdocs-proposal-system 2026-08-03 21:21:06 +00:00
christian pushed to master at christian/helmdocs-proposal-system 2026-08-03 21:21:06 +00:00
da74362d00 Initial v1 code layout
christian opened issue christian/helmdocs-proposal-system#37 2026-08-03 20:52:59 +00:00
Build the clickable POC prototype for the internal demo
christian opened issue christian/helmdocs-proposal-system#36 2026-08-03 20:52:58 +00:00
Define the v1 component system and visual identity
christian closed issue christian/helmdocs-proposal-system#16 2026-08-03 20:44:04 +00:00
Design the extraction confirmation step on both sides
christian commented on issue christian/helmdocs-proposal-system#16 2026-08-03 20:44:04 +00:00
Design the extraction confirmation step on both sides

Resolution

Four decisions. The through-line: individual attention is spent exactly where a mistake can change who wins, and nowhere else. Volume is what produces rubber-stamping, so every…

christian closed issue christian/helmdocs-proposal-system#15 2026-08-03 20:19:11 +00:00
Design AI bid ranking, scoring, and its defensibility
christian commented on issue christian/helmdocs-proposal-system#15 2026-08-03 20:19:10 +00:00
Design AI bid ranking, scoring, and its defensibility

Resolution

Four decisions. The through-line: every number that could decide an award is either arithmetic or a human act, and never a model output. The model does real work throughout —…

christian commented on issue christian/helmdocs-proposal-system#14 2026-08-03 19:31:20 +00:00
Specify the two-party data release rules

Resolution

Five decisions plus four consequences that fell out rather than needed asking. The through-line: **release is one rule set, expressed once, enforced in the database and rendered by…

christian closed issue christian/helmdocs-proposal-system#14 2026-08-03 19:31:20 +00:00
Specify the two-party data release rules
christian closed issue christian/helmdocs-proposal-system#23 2026-08-03 16:47:07 +00:00
Design the app framework — retailer and vendor surfaces
christian opened issue christian/helmdocs-proposal-system#35 2026-08-03 16:47:07 +00:00
Assemble the v1 code layout
christian commented on issue christian/helmdocs-proposal-system#23 2026-08-03 16:47:06 +00:00
Design the app framework — retailer and vendor surfaces

Resolution

Prototype: Surface map — six app-framework decisions — every screen below, drawn against the closed…